If a designer chooses to study computer animation, then what should that designer expect to learn? (Select all that apply.)
simulation of physical phenomena
programming of customized software
construction of dynamic computer models
modeling of realistic physics
If a designer chooses to study computer animation, they should expect to learn the following:
Simulation of physical phenomena: Understanding how to create realistic animations that mimic real-world physics, such as gravity, motion, and collisions.
Construction of dynamic computer models: Learning how to build and manipulate 3D models that can change and interact over time.
Modeling of realistic physics: Gaining knowledge in creating animations that accurately represent physical laws and behaviors.
While programming of customized software may be a part of some computer animation programs, it is not a universal expectation for all designers in this field. Therefore, it may not be applicable to every designer's study focus.
In summary, the first three options are typically expected areas of learning in computer