Study on Games Simulation as an Innovation Tool in Education

Answered using GPT-4o mini by AI Answer Generator

Question:

1 Who is involved in the study aside from the researcher? A. Students C. Both a and b B. Professors D. none of the above 2. Where was the research conducted? A. School C. Professor’s house B. Students’ house D. Audiovisual room 3. What was the study all about? A. Games simulation as an innovation tool B. Learning Style C. Teaching style D. Processing information 4. Infer why was the study conducted? A. To find out the learning styles of students. B. To find out the teaching styles of the professors. C. To find out how effective is the games-simulation as an innovation tool D. To find out the relationship between the teaching styles of professors and the learning styles

Answer:

Based on the questions provided, here are the answers:

  1. Who is involved in the study aside from the researcher?

    • C. Both a and b (Students and Professors)
  2. Where was the research conducted?

    • A. School (assuming the context suggests a school setting)
  3. What was the study all about?

    • A. Games simulation as an innovation tool
  4. Infer why was the study conducted?

    • C. To find out how effective is the games-simulation as an innovation tool

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